Read the mission
A shard-collecting stage asks for a different route from a timed checkpoint. Read the objective before committing to the first jump.
Jumper: Enchanted Run
A woodland companion for the path between one landing and the next.
A shard-collecting stage asks for a different route from a timed checkpoint. Read the objective before committing to the first jump.
Spiders move back and forth. Look for the turn in a patrol before you decide which platform to land on.
Jump potions extend a leap, and wing fragments allow a brief glide. Look at the gap before deciding which effect would help.
A platform beyond a low mushroom can look inviting. Trace the end of your arc as carefully as its beginning.
Editorial illustration for Mana Vault.
Choose a specimen to reveal its use. Each card pairs an item with a moment when you might look for it.
Open a field specimen →