Mana Vault

Jumper: Enchanted Run

The woodland notebook

A woodland companion for the path between one landing and the next.

Read the mission

A shard-collecting stage asks for a different route from a timed checkpoint. Read the objective before committing to the first jump.

Watch a patrol

Spiders move back and forth. Look for the turn in a patrol before you decide which platform to land on.

Choose your prop

Jump potions extend a leap, and wing fragments allow a brief glide. Look at the gap before deciding which effect would help.

Check the landing

A platform beyond a low mushroom can look inviting. Trace the end of your arc as carefully as its beginning.

Editorial illustration for Mana Vault.

Try the idea

Choose a specimen to reveal its use. Each card pairs an item with a moment when you might look for it.

Open a field specimen →